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Archaeology and Computer Graphics
Cracow, Poland

Summary

Piotr is an archaeologist specializing in Ancient Maya Culture, a CG artist and a game developer coding in C# (Unity). He also did board game design and illustrations.
He speaks English fluently and also a little bit of Spanish and French. His native language is Polish.

Skills

C#Digital Painting3D ModelingCharacter AnimationGame DesignConcept ArtCharacter ModelingCharacter DesignDigital SculptingUser Interface Design3D AnimationRiggingFacial Rigging & AnimationLevel DesignConcept DesignEnvironment DesignProgramming2D Animation

Software proficiency

Unity
Unity
Visual Studio
Visual Studio
Photoshop
Photoshop
3ds Max
3ds Max
Substance Painter
Substance Painter
Substance Designer
Substance Designer
ZBrush
ZBrush
Blender
Blender
Keyshot
Keyshot
Marvelous Designer
Marvelous Designer
Nuke
Nuke
Unreal Engine
Unreal Engine
InDesign
InDesign
Illustrator
Illustrator
Premiere
Premiere
UNIGINE Engine
UNIGINE Engine
AGS
AGS
Jira
Jira
Tortoise SVN
Tortoise SVN
Marmoset Toolbag
Marmoset Toolbag
Slack
Slack
Plastic SCM
Plastic SCM
Sourcetree
Sourcetree

Productions

  • Logo black eye games
    • Video Game
      Gloria Victis
    • Year
      2012
    • Role
      Concept Artist
    • Company
      Black Eyed Games

Experience

  • Game Developer at Simteract
    Cracow, Poland
    May 2017 - Present

    He's now working as a Game Developer on a strategy game @ Simteract

  • Artist at CODDEE
    Cracow, Poland
    September 2016 - May 2017

    He was a 2D artist and animator working on a beautiful game using Unity engine

  • Level Artist at CODDEE
    Cracow, Poland
    November 2015 - May 2016

    He worked on a big 3D project at CODDEE as a level artist

  • Illustrator at Profil-Archeo Publishing House
    Cracow, Poland
    June 2012 - March 2014

    He worked in a Publishing House as an illustrator, doing book covers, dtp, typography and also 3D visualizations.