Archaeology and Computer Graphics
Piotr is an archaeologist specializing in Ancient Maya Culture, a CG artist and a game developer coding in C# (Unity). He also did board game design and illustrations.
He speaks English fluently and also a little bit of Spanish and French. His native language is Polish.
C#Digital Painting3D ModelingCharacter AnimationGame DesignConcept ArtCharacter ModelingCharacter DesignDigital SculptingUser Interface Design3D AnimationRiggingFacial Rigging & AnimationLevel DesignConcept DesignEnvironment DesignProgramming2D Animation
Rage Quit Games
Black Eyed Games
Technical Artist at Rage Quit Games
He's currently working as a Technical Artist @ Rage Quit Games, mainly doing shaders and particles
Game Developer at Simteract
May 2017 - September 2019
Working on Neverdark and other game prototypes @ Simteract
Artist at CODDEE
September 2016 - May 2017
He was a 2D artist and animator working on a beautiful game using Unity engine
Level Artist at CODDEE
He worked on a big 3D project at CODDEE as a level artist
Illustrator at Profil-Archeo Publishing House
He worked in a Publishing House as an illustrator, doing book covers, dtp, typography and also 3D visualizations.